BIG GAME: Creating content for an educational game about climate change and the sciences

In this project, we will help conduct research and create content for a pilot version of an online educational game that focuses on climate change. The game will adopt a problem-based approach and will be tested by middle school students in several European countries.

Projekti eesmärk

The aim of this LIFE project is to support the pilot run of BIG GAME. During the project, students will help fine-tune the scenarios, help conduct research and create content for the game (text, images, and audio), as well as provide new design ideas based on self-reflection and player feedback.

Projekti liikmed

Informaatika (2)
Aasia uuringud (1)
Euroopa nüüdiskeeled ja kultuurid (1)
Inimese ja arvuti interaktsioon (1)
Eesti uuringud (1)

Projekti materjalid

Participants

T
Thomas Saar
L
Leili Mård
E
Elvira Laidinen
E
Egle Vestrik
H
Haris Ali Baig
J
Jing Li

Lisainfo viitamise ja õiguste kohta

When referencing project outcomes, the APA7 citation system is used.
If a work has more than 20 authors, the names of the first 19 authors are listed, followed by an ellipsis (...), and then the name of the final author. If there are fewer than 20 authors, the names of all authors are listed.