Games of Research Methods 2
Generate ideas, design and develop mini-games that teach specific research method or methodology.
Projekti eesmärk
The goal of the project is to design and develop digital learning mini-games that focus on a specific research method or topic.
In order to achieve the goal several research questions needs to be answered:
- What similar games exist? (e.g. Guess the Correlation http://guessthecorrelation.com/)
- What are the Research Methods course topics suitable to transform into a minigame?
- How to create a conceptual design for the game?
- How to develop such games?
Students can freely choose a topic from the field of research methods and suggest a game idea related to this. The best ideas will be selected developed until to the level of working prototype.
Rühma liikmed
A
Ali
U
Urmot
A
Asuka
C
Christiana Ngowo
A
Abdolhossein
Digitaalsed õpimängud (2)
Informaatika (1)
Poliitika ja valitsemine (1)
Dokumentaalfilm (1)
Rühma liikmed
D
Dmitri
R
Rait
S
Sven Erik
U
Uyi
A
Andreas
R
Robert
G
Gözde
Infotehnoloogia juhtimine (1)
Informaatika (2)
Rakendusinformaatika (1)
Poliitika ja valitsemine (1)
Kirjandus-, visuaalkultuuri ja filmiteooria (1)
Digitaalsed õpimängud (1)
Rühma liikmed
K
Kristian
V
Vakhtangi
E
Erkki
H
Henri
M
Mosisa Kulu
V
Vahur
Informaatika (4)
Digitaalsed õpimängud (1)
Poliitika ja valitsemine (1)
T3 Test
- The Test Game
- Project Portfolio
Lingid
Rühma liikmed
N
Natalie
A
Andrey
K
Kristjan
Y
Yugishtha Ashokbhai
Sotsioloogia (1)
Haridustehnoloogia (1)
Informaatika (1)
Digitaalsed õpimängud (1)
T4 Storyboarding
Rühma materjalid
Portfolio_Team_4_Storyboard_Noir.pdf (211.71 KB)
- Story Noar Game