Supporting people-driven digital transformation in education

This project aims to support higher education students in contributing their innovative digital education ideas to the European initiative called DigiEduHack. Students will create literature survey to assess the uniqueness of their ideas, and then participate in the DigiEduHack event in November. The project emphasizes the importance of involving students in shaping future education through innovation, as they will live and work in a world shaped by digital education.

The aim of the project

The aim of the project is to introduce students to creating innovative solutions in digital education through a research-based approach, inspire their civic engagement, and unlock their collaborative creative potential through participation in a pan-European digital education hackathon.

Project members

Digital Learning Games (1)
Human-Computer Interaction (1)
Open Society Technologies (1)
Integrated Natural Sciences (1)
Digital Learning Games (1)
Crossmedia (1)
Open Society Technologies (1)
Human-Computer Interaction (1)
Biology (with Minor Field of Study) (1)
Politics and Governance (1)
Political Science (1)
Digital Learning Games (1)
Human-Computer Interaction (1)
Open Society Technologies (1)
Crossmedia (1)

Participants

M
Merli Lall
D
Diana Miftakhova
A
Abimbola Toyosi Adegoke
D
Donna-Anna Arvik
J
Jorge Rodrigo Eyzaguirre Schnaiderman
M
Meril Pullisaar
Y
Yomi Davidson Olorunmaiye
A
Ayomide Joseph Omole
K
Karola Martverk
C
Chinedu Precious Odiwe
T
Triin Väljataga
P
Pjotr Surkov
N
Nataliia Chobotok
M
Mohammad Osama
G
Gertin Kender

Extra information about referencing and rights

When referencing project outcomes, the APA7 citation system is used.
If a work has more than 20 authors, the names of the first 19 authors are listed, followed by an ellipsis (...), and then the name of the final author. If there are fewer than 20 authors, the names of all authors are listed.